3D First Person Horror Puzzle Game
3D First Person Horror Puzzle Game
Funcity
Funcity

Funcity is a 3D first-person horror puzzle game set in the Funcity kids theme park, which abruptly shut down a decade ago under mysterious circumstances.
You play as Bruno, a daring teenager who once visited Funcity as a child. Determined to uncover the truth behind the park's sudden closure, Bruno ventures in alone. Along the way, he encounters paranormal entities that challenge him with various riddles, while a sinister entity relentlessly seeks to stop him.
This was my first experience with databases in game development, where I was responsible for designing the database structure and connecting it to Unity using PHP.
Funcity is a 3D first-person horror puzzle game set in the Funcity Kids theme park, which abruptly shut down a decade ago under mysterious circumstances.
You play as Bruno, a daring teenager who once visited Funcity as a child. Determined to uncover the truth behind the park's sudden closure, Bruno ventures in alone. Along the way, he encounters paranormal entities that challenge him with various riddles, while a sinister entity relentlessly seeks to stop him.
I played the role of Head Project Manager, managing the team's schedule and verifying their tasks fulfillment. I also served as Programing Lead, coding the full game and implementing the assets created.
This project helped me to develop both my schedule managing and team managment skills , due to the increase of the game's scope in comparison to my previous projects and the responsibility I had as the head project manager.
This was my first experience with databases in game development, where I was responsible for designing the database structure and connecting it to Unity using PHP.
Funcity is a 3D first-person horror puzzle game set in the Funcity Kids theme park, which abruptly shut down a decade ago under mysterious circumstances.
You play as Bruno, a daring teenager who once visited Funcity as a child. Determined to uncover the truth behind the park's sudden closure, Bruno ventures in alone. Along the way, he encounters paranormal entities that challenge him with various riddles, while a sinister entity relentlessly seeks to stop him.
I played the role of Head Project Manager, managing the team's schedule and verifying their tasks fulfillment. I also served as Programing Lead, coding the full game and implementing the assets created.
This project helped me to develop both my schedule managing and team managment skills , due to the increase of the game's scope in comparison to my previous projects and the responsibility I had as the head project manager.
This was my first experience with databases in game development, where I was responsible for designing the database structure and connecting it to Unity using PHP.
Roles
Roles
Roles
Game Programmer, Game Designer
Game Programmer, Game Designer
Game Programmer, Game Designer
Year
Year
Year
2023
2023
2023
Tools/Technologies
Tools/Technologies
Tools/Technologies
Unity, C#
Unity, C#
Unity, C#
Platforms
Platforms
Platforms
Windows
Windows
Windows
Development Time
Development Time
Development Time
4 months
4 months
4 months
Development Team
Development Team
Development Team
6 members
6 members
6 members










